opengl es - Android external events related stutter -
i've been doing several opengl based games android recently, , there's 1 issue can't find way rid of.
when system starts process in background (checking cdma status, updating app, or prerry else), game suffers whole second stutter. once in every few minutes. annoying issue, until started breakout-style game, wrecked stutter (the ball teleport right through bricks).
it there way give game activity priority on background processes, or pause background updates , installs while game running?
it there way give game activity priority on background processes
the game activity has "priority on background processes", extent can. generally, background processes run in class limits cpu utilization.
note android's performance in area has improved on years. symptoms feel expect android 1.5 device, example.
or pause background updates , installs while game running?
no, sorry.
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